cvconfig.h 3.3 KB

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  1. #ifndef OPENCV_CVCONFIG_H_INCLUDED
  2. #define OPENCV_CVCONFIG_H_INCLUDED
  3. /* OpenCV compiled as static or dynamic libs */
  4. /* #undef BUILD_SHARED_LIBS */
  5. /* OpenCV intrinsics optimized code */
  6. #define CV_ENABLE_INTRINSICS
  7. /* OpenCV additional optimized code */
  8. /* #undef CV_DISABLE_OPTIMIZATION */
  9. /* Compile for 'real' NVIDIA GPU architectures */
  10. #define CUDA_ARCH_BIN ""
  11. /* Create PTX or BIN for 1.0 compute capability */
  12. /* #undef CUDA_ARCH_BIN_OR_PTX_10 */
  13. /* NVIDIA GPU features are used */
  14. #define CUDA_ARCH_FEATURES ""
  15. /* Compile for 'virtual' NVIDIA PTX architectures */
  16. #define CUDA_ARCH_PTX ""
  17. /* AMD's Basic Linear Algebra Subprograms Library*/
  18. /* #undef HAVE_CLAMDBLAS */
  19. /* AMD's OpenCL Fast Fourier Transform Library*/
  20. /* #undef HAVE_CLAMDFFT */
  21. /* Clp support */
  22. /* #undef HAVE_CLP */
  23. /* Cocoa API */
  24. /* #undef HAVE_COCOA */
  25. /* NVIDIA CUDA Basic Linear Algebra Subprograms (BLAS) API*/
  26. /* #undef HAVE_CUBLAS */
  27. /* NVIDIA CUDA Runtime API*/
  28. /* #undef HAVE_CUDA */
  29. /* NVIDIA CUDA Fast Fourier Transform (FFT) API*/
  30. /* #undef HAVE_CUFFT */
  31. /* DirectX */
  32. /* #undef HAVE_DIRECTX */
  33. /* #undef HAVE_DIRECTX_NV12 */
  34. /* #undef HAVE_D3D11 */
  35. /* #undef HAVE_D3D10 */
  36. /* #undef HAVE_D3D9 */
  37. /* Eigen Matrix & Linear Algebra Library */
  38. /* #undef HAVE_EIGEN */
  39. /* Geospatial Data Abstraction Library */
  40. /* #undef HAVE_GDAL */
  41. /* GTK+ 2.0 Thread support */
  42. /* #undef HAVE_GTHREAD */
  43. /* GTK+ 2.x toolkit */
  44. /* #undef HAVE_GTK */
  45. /* Halide support */
  46. /* #undef HAVE_HALIDE */
  47. /* Vulkan support */
  48. /* #undef HAVE_VULKAN */
  49. /* Define to 1 if you have the <inttypes.h> header file. */
  50. #define HAVE_INTTYPES_H 1
  51. /* Intel Integrated Performance Primitives */
  52. #define HAVE_IPP
  53. #define HAVE_IPP_ICV
  54. #define HAVE_IPP_IW
  55. #define HAVE_IPP_IW_LL
  56. /* JPEG-2000 codec */
  57. #define HAVE_JASPER
  58. /* IJG JPEG codec */
  59. #define HAVE_JPEG
  60. /* libpng/png.h needs to be included */
  61. /* #undef HAVE_LIBPNG_PNG_H */
  62. /* GDCM DICOM codec */
  63. /* #undef HAVE_GDCM */
  64. /* NVIDIA Video Decoding API*/
  65. /* #undef HAVE_NVCUVID */
  66. /* NVIDIA Video Encoding API*/
  67. /* #undef HAVE_NVCUVENC */
  68. /* OpenCL Support */
  69. /* #undef HAVE_OPENCL */
  70. /* #undef HAVE_OPENCL_STATIC */
  71. /* #undef HAVE_OPENCL_SVM */
  72. /* NVIDIA OpenCL D3D Extensions support */
  73. /* #undef HAVE_OPENCL_D3D11_NV */
  74. /* OpenEXR codec */
  75. #define HAVE_OPENEXR
  76. /* OpenGL support*/
  77. /* #undef HAVE_OPENGL */
  78. /* PNG codec */
  79. #define HAVE_PNG
  80. /* Posix threads (pthreads) */
  81. #define HAVE_PTHREAD
  82. /* parallel_for with pthreads */
  83. #define HAVE_PTHREADS_PF
  84. /* Qt support */
  85. /* #undef HAVE_QT */
  86. /* Qt OpenGL support */
  87. /* #undef HAVE_QT_OPENGL */
  88. /* Intel Threading Building Blocks */
  89. #define HAVE_TBB
  90. /* Ste||ar Group High Performance ParallelX */
  91. /* #undef HAVE_HPX */
  92. /* TIFF codec */
  93. #define HAVE_TIFF
  94. /* Win32 UI */
  95. /* #undef HAVE_WIN32UI */
  96. /* Define if your processor stores words with the most significant byte
  97. first (like Motorola and SPARC, unlike Intel and VAX). */
  98. /* #undef WORDS_BIGENDIAN */
  99. /* VA library (libva) */
  100. /* #undef HAVE_VA */
  101. /* Intel VA-API/OpenCL */
  102. /* #undef HAVE_VA_INTEL */
  103. /* Lapack */
  104. /* #undef HAVE_LAPACK */
  105. /* Library was compiled with functions instrumentation */
  106. /* #undef ENABLE_INSTRUMENTATION */
  107. /* OpenVX */
  108. /* #undef HAVE_OPENVX */
  109. /* OpenCV trace utilities */
  110. #define OPENCV_TRACE
  111. /* Library QR-code decoding */
  112. #define HAVE_QUIRC
  113. #endif // OPENCV_CVCONFIG_H_INCLUDED