ShaderPrecisionFormat.js 273 B

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  1. export default class WebGLShaderPrecisionFormat {
  2. className = 'WebGLShaderPrecisionFormat';
  3. constructor({
  4. rangeMin, rangeMax, precision
  5. }) {
  6. this.rangeMin = rangeMin;
  7. this.rangeMax = rangeMax;
  8. this.precision = precision;
  9. }
  10. }